# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
497 65 714 502 70 721 ZombieHut.tml
520 62 395 529 70 410 Archway.tml
531 74 794 541 79 804 RuinedSmallFountainDiagonal.tml
533 66 488 540 69 493 PumpkinField.tml
595 62 721 602 71 728 Outcrop.tml
607 62 384 614 66 391 TinyFarmField.tml
617 78 590 621 84 593 StonePillar.tml
651 61 856 658 65 863 TinyFarmField.tml
659 74 508 669 83 520 StoneHouseMruined.tml
668 68 770 683 76 779 Archway.tml
708 62 606 711 66 608 SkeletonHeadStatue.tml
735 74 700 739 76 704 EmeraldOreOutcrop.tml
738 72 419 749 80 427 MinersHut.tml
783 76 602 788 82 607 CaveSpiderBurrow.tml
862 69 628 865 73 631 StoneGrill.tml
893 71 410 897 73 414 EmeraldOreOutcrop.tml
896 71 774 901 76 781 ZombieHut.tml
905 67 503 912 71 510 TinyFarmField.tml
930 75 620 943 84 633 VolcanicVent.tml
